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Description
🚀 Feature Request
📝 Description
Simulate real device size. Mobile phones are much smaller than the displayed view on screen.
This often tends to the implementation of UI elements which are far to small.
✨ Describe the solution you'd like
Add an option to switch to real device sizes.
This needs some data on the real screen-size of each device. And an individual scaling option for each and every device.
Also this implies an option to calibrate/measure the size of the currently used computer screen to calculate real dpi.
✍️ Describe alternatives you've considered
No alternatives but some caveats of this approach.
Mobile device screens have huge native resolutions:
- The scaled real size view on the screen will tend to be blurry.
- The rendering must be done in the far higher native resolution of the device and then down-scaled to fit real size.
The perceived size of a mobile device in reality is bigger, as mobile devices are used with less eye-to-screen distance, compared to a computer screen.
Mockup
Devices viewport pixel size identical (current implementation)
Devices real size identical (feature request)

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